Published Titles
Published games I contributed to across character art, environment art, and game UI.
Selected game covers and platform logos from shipped titles I contributed to. They provide production context for the work and showcase experience across multiple disciplines, visual styles, genres, and platforms.

Game UI
Production UI designed for shipped mobile games.
Production UI created for shipped mobile games, including gameplay HUDs, dialogue panels, event interfaces, and reward systems. The reel showcases selected gameplay footage highlighting interface design developed for live production.

Characters
Character and vehicle design created for console game production.
Character and vehicle designs created for shipped games and professional production.The work highlights stylized 3D design shaped by gameplay needs, personality, and world tone.
Environments
Lighting and shader design created to shape mood, readability, and atmosphere.
Game environments focused on lighting and shader design for console development. These pieces explore atmosphere, material definition, and visual clarity in support of gameplay and mood.
